(recomendação de leitura) nome do #ebook: 📚 AUTOPIEDADE NEUROTICA e terapia antiqueixa autor: cortes e moraes disponivel em: não sei 🤷 (busque)
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(recomendação de leitura) nome do #ebook: 📚 AUTOPIEDADE NEUROTICA e terapia antiqueixa autor: cortes e moraes disponivel em: não sei 🤷 (busque)
Sartre era cuckold de Simone de Beauvoir
camaradas da comunidade, faz um tempo ja que tive esta ideia mas tenho estado de cama, fica a ideia para caso alguem ache interessante: EXPANDIR as ideias das postagens escritas (não -videos) feitas no YouTube do padrinho e do coruja, podendo é possivel tornar até assunto base para videos novos. abs.
THE WALL & THE BIG WALL - A GRANDE PAREDE (OU AS DUAS PAREDES / DIFERENCIAÇÃO) "durante toda história da humanidade o homem carregou a mulher", este é o vídeo (espero que faça o download o risco de cair é alto) que #raccoon fala da grande wall, não a "the wall" comum, mas a "grande wall", em um nível trans geracional, e evolutivo. essa conclusão só pode ser entendida se assistido todo conteúdo. esse raciocínio leva inevitavelmente a um futuro homem x máquina #cyberpunk. aqui porém, existem alguns questionamentos. quanto ao macho dominante, alguns questionamentos: sobre o #dimorfismo, sobre os #bonobos, e sobre a #falsa_aparência_de dominância . porém esses questionamentos são válidos apenas depois que você entende o conceito da "grande parede" (#grande_parede). eu chamaria de "parade evolutiva " (#parede_evolutiva ) para especificar mais a tese dele. https://youtu.be/bKlIqwuaVwk
#mummyday #history COMO EU VIM PARAR AQUI tudo começou com um jogo chamado #atlasearth, achei legal (apesar de ser um esquema para enganar os jogadores e fazer com que eles gastem, acreditando que vao lucrar, como muitos jogos que usam falsos oponentes P2P para disputas fazendo jogadores acreditarem que estao vencendo batalhas contra demais players), então criei uma conta no #reddit, e descobri que bastou um comentário, minha conta foi banida. desenvolvedores do game não gostam muito de jogadores dando opiniões sobre os jogos, ou talvez apenas quebrado regras do reddit. descobri que o reddit é um site comunista bem centralizado, com um esquema bem solido de censura. entao criei uma conta no #x, que depois de um tempo, postando coisas sobre jogos, e depois algumas postagens do livro #zamoa, tudo ficou em relativa paz. entao, ao entrar em comunidades de #criptomoedas, e descobrir algumas #mágicas ,ao mesmo tempo que publicava artes e trechos do ebook, a conta foi banida do x. em breve voltarei a publicar novidades sobre ebook #zamoa. depois de perder todas as criptomoedas que havia conseguido, em um acidente, acabei desistindo de ter redes sociais, afinal em todas as redes o usuario é na verdade o produto, comercializado, e censurado. entao depois de aproximadamente um ano, após ver outras pessoas perdendo suas contas no x, surgiram boatos de uma rede social baseada na #web3, ouvir falar que o #nostr ja estava acessivel a pessoas comuns, então , voltei.
nao deixe de ver esse video recomendado pelo coruja https://youtu.be/xNyd_RTyDrc nome: a jornada do herói schizo (ou a jornada do herói esquizo). ano: 2026. referência a ideia (dá continuidade a) de que a sociedade se divide em basicamente três tipos de pessoas, normies, psicopatas e esquizoides. detalhe: está bem a frente das ideias que trunks do futuro previu.
CYCLES, HABITS, VICES, and REAL APPLICATIONS #mummyday #Habits and #vices share the same #essence. ⚱️ They consist of things that are done repeatedly by someone (#cycle), and which generate a result. ⚱️ Repetition + Result. Vice: Bad results. Habits: Good—or unanalyzed—results. Note that we have combined two concepts, and we now understand that the underlying social concept analyzes and classifies them—differentiating one from the other—based on whether the result is good or bad. Let's look at some examples. [Examples] HABITS (GOOD RESULTS): 🧿 Taking a shower every day. 🧿 Saving money every month. 🧿 Eating a healthy breakfast every morning. VICES (BAD RESULTS): 🧿 Smoking every day. 🧿 Drinking every day. 🧿 Gambling every day. Note that habits and vices repeat over time (not necessarily in terms of months, days, or weeks, but simply repeating over time—that is, they form a cycle capable of generating a result). What can we take away from this? Well, that everything that repeats in human life generates a result, and can produce either good or bad effects—that is the fact, analyzed objectively. AND THAT the classification itself (whether "habit" or "vice") is merely a social distinction. Consequently, the book *The Power of Habit* could just as well be titled *The Power of Cycles with Good Results*; similarly, the book *Atomic Habits* could be called *Cycles of Atomic Results*, and so on. What exactly are cycles? Well, I know, and I’m going to tell you (so follow me, and be sure to follow my backup account @mummyjedy as well): they are repetitions that occur because they provide a sense of reward (and, consequently—through the repetition of this feeling—they eventually generate a result). ⚱️ #Cycles = Repetition driven by reward, which generates results. ⚱️ #Cycles with good results = Habits. ⚱️ #Cycles with bad results = Vices. Well, and what can we do with this knowledge? Bear in mind that—having distinguished between addiction and habit—you now know that, by manipulating the reward, you can become "addicted to a habit." Now, that phrase might have confused you, as it seems to undo some of the concepts mentioned earlier; however, if you are a keen observer, you realized that there is a subtle difference between habit and addiction that hasn't been mentioned yet. Let's move on to a more comprehensive interpretation. ⚱️ #Habits: Generally perceived as involuntary and not particularly enjoyable to perform. In some contexts, they can indeed lead to negative outcomes. ⚱️ #Addictions: Generally perceived as obsessions—extremely pleasurable, yet difficult to give up. I know; things are getting a bit more complicated now, but pay close attention. The difference here lies in the reward. Now that you’ve grasped the whole picture, note that the #key 🗝️ lies in making the reward for the #cycle of positive results (habits) just as pleasurable as the rewards for the #cycles of negative results (addictions). Notice how our interpretation of this entire subject—including the concept of cycles and the various classifications—has led us to some brilliant insights, enabling us to manipulate the situation much like a medicinal formula. And now, we are going to turn this positive cycle into something truly addictive for you. The next step, then, is to describe how we can work on the rewards within these cycles to ensure that the cycle of positive results mimics the powerful effect of the cycle of negative results. And the #key to achieving this lies in #time. DeepSeek solved the riddle. 🐳[DeepSeek] THE FINAL KEY (Unlocking the Riddle) The Final Key: The Timing of the Reward Now that we understand that both habits and addictions are cycles (repetition + reward + result), one lingering question remains to be answered: Why is an addiction so much easier to form—and so much harder to break—than a good habit? The answer lies in time. More specifically: in the interval between the action and the reward. Immediate Reward vs. Delayed Reward Consider two examples: smoking a cigarette (an addiction) and saving money (a good habit). With an addiction (smoking), the reward arrives within seconds. It is almost immediate pleasure, accompanied by a high degree of certainty that it will occur. The interval between taking action and receiving the reward is nearly zero. With a good habit (saving), the reward takes months or years to arrive. Financial security is a long-term outcome—one that is uncertain and often imperceptible in the day-to-day. The interval between taking action and reaping the reward is enormous. This is why addiction always wins in the short term. The human brain is wired to prioritize what comes *now* over what will come *later*. This phenomenon is known as immediate reward bias. The Silent Problem with Good Habits Most of the time, a good habit does not offer a reward on the very same day. If you eat healthily today, your body won't change by tomorrow. If you study today, you won't become a genius by next week. If you save money today, you won't be rich by next month. The results are so slow and gradual that it feels as though nothing is happening at all. And when the brain perceives no reward, it abandons the cycle. Addiction, conversely, always delivers a quick reward. Smoke, and you feel relief instantly. Drink, and you feel euphoria instantly. Gamble, and you feel an adrenaline rush instantly. In short: the cycle of addiction is short, potent, and certain. The cycle of a good habit is long, subtle, and uncertain in the perception of the person practicing it. The big insight: you can shorten the time it takes to receive the reward. If the difference lies in the timing, the solution is clear: Transform the reward for a good habit into something more immediate. Here are practical examples of how to do this: For the habit of studying one hour a day: the original reward is gaining knowledge, but that takes months. You can create an artificial, short-term reward—such as a five-minute break plus a nice cup of coffee—immediately after studying. For the habit of saving money: the original reward is having money in the future. You can create a short-term reward by opening your banking app and watching your balance rise—the visual gratification is almost immediate. For the habit of eating well: the original reward is long-term health. You can create a short-term reward by eating something you enjoy immediately after your healthy meal. For the habit of exercising: the original reward is a fit, strong body—achieved only after months. You can create a short-term reward by listening to a favorite podcast exclusively during your workout. You aren't changing the final outcome. You are shortening the path to the reward in order to trick—or rather, train—your brain. Final Conclusion Habits and addictions are cycles of repetition driven by rewards. Society classifies them as good (habits) or bad (addictions) based on their final outcomes. However, the true operational difference lies in the timing of the reward. Addictions offer immediate rewards. That is why they are easy to form and difficult to break. Good habits offer delayed rewards. That is why they are difficult to form and easy to abandon. The key to making good habits as powerful as addictions is to artificially shorten the time it takes to receive the reward. Make the "good cycle" rewarding right now—even if only a little—and you will have created a "virtuous addiction." The End.
#comentandocasos , #GP , #autoestima , #opnião , #experiência #mgtow , #homensbons #homensherbivoros , #finanças , em uma postagem que diz que homem sofreu consequencias graves, apos acusação de lesão corporal, que mais tarde provou não ser verdade (com video), alguem comenta "GP tambem pode te fazer denúncia", e outro comenta assim " GP tu está alimentando ($$) cavalo que tu nao monta (ela nao esta por voce), neste caso voce esta alimentando ($$) seu fracasso (pois esta perdendo dinheiro, pagando conta de msol as vezes). GP te faz nao se cuidar porque sabe que esteja como estiver ela vai ligar apenas para te roubar ($$), consequentemente faz mal para sua autoestima (no fundo voce sabe que foi feito de otario). nao tem opção simples assim, se ja é homem velho e nao quer pagar por experiencia, melhor seguir seu proprio caminho". (#mgtow referência) *** é de se observar que estes homens são os "homens bonzinhos" (ou "homens herbívoros"), que normalmente nao fazem mal a ninguem, e cresceram acreditando em um modelo de sociedade complementarianista (em que haveria uma mulher que seria sua companheira). e estando muitas mulheres acostumadas a homens que batem (comem e vão embora), que comem GP e nao pagam, que fazem coisas do tipo (e por mais estranho que seja, elas gostam), elas não fazem a ligação e colocam todos os homens no mesmo saco (na verdade elas consideram o "homem bom" como algo pior o mais ameaçador, pois é entendido como fraco, manipulador, e misogino por ser complementarianista - note que na lei, a pena para misoginia é maior do a de lesão corporal). *** sobre o comentário, alguns pontos: 1. alimentar cavalo que nao monta. 👾[gemini] Em termos simples, a expressão significa: não invista tempo, dinheiro ou energia em algo (ou alguém) de que você não vai colher frutos ou não terá proveito. É uma lição sobre prioridades e reciprocidade. No contexto original, criar um cavalo é caro e trabalhoso; se você gasta seu capim e seu tempo cuidando de um animal que não te leva a lugar nenhum ou que você não pode usar, você está desperdiçando recursos. 2. pagando contas de outras pessoas (verdade, muitas vezes a GP dá de graça para traficante em troca de drogas, ou gasta dinheiro com drogas). 3. conceitos financeiros de que "quando voce nao gasta voce esta ganhando". essa é uma boa ideia, você pode pensar que ao invés de pagar para ter uma experiência, você pode estar recebendo o mesmo valor para "ficar sem aquela #experiência". 4. um erro na premissa é que a GP na verdade nao está "roubando", na verdade paga quem quer. talvez quem escreveu suponha que o sistema lhe induz a procurar pelo serviço, pela exposição constante a cenas de sexo, mas a responsabilidade pelo que você faz é sua (inclusive a "sociedade" é capaz de lhe matar inclusive por palavras ditas / #opnião). 5. concordo que sair com GP faz mal para sua #autoestima, assim como está escrito em carteiras de cigarro "este produto pode destruir sua vida e reduzir sua autoestima" (sim tem isso escrito).
SUPERMAN DC It's an idea to erase another idea. the ideas of NIETZSCHE ⚱️Were Superman and Supergirl an attempt to supplant Nietzsche's concept of the Superman? Yes. 👾[gemini] This is one of those fascinating theories that blend pure philosophy with 20th-century pop culture. Although the name "Superman" is a direct translation of the German term *Übermensch*, the relationship between the DC heroes and Friedrich Nietzsche's philosophy represents an intentional subversion—one designed to supplant the original ideas. Here is an analysis of how this dynamic plays out: 1. The Name and the Origin Jerry Siegel and Joe Shuster, Superman's creators, were young Jewish men living in a world where the term *Übermensch* was beginning to be twisted by Nazi propaganda. * Nietzsche's "Superman": This is an evolutionary and existential concept. The *Übermensch* is one who creates his own values, transcending traditional morality (particularly Christian morality) and "slave morality." He is not a hero who saves people; he is a goal for humanity to strive toward. * DC's Superman: Siegel and Shuster initially wrote a story titled "The Reign of the Superman" (1933), in which the protagonist was a bald villain with telepathic powers who attempted to take over the world—something much closer to the distorted (and erroneous) interpretation of Nietzsche prevalent at the time. 2. The Subversion: Morality vs. Power By transforming Superman into a hero in 1938, the creators 🗝️ did the exact opposite 🗝️ of what Nietzsche had proposed: 3. And Supergirl? The introduction of Supergirl (Kara Zor-El) reinforces the idea of a "family" and a moral lineage. While Nietzsche's *Übermensch* is a solitary, aristocratic figure of the spirit, Supergirl further humanizes the myth. It brings vulnerability, learning, and the idea that these "superhuman" ideals can be taught and shared, rather than being merely an isolated individual achievement. 4. Conclusion: In the context of the pre–World War II era, transforming the "Superman" into an immigrant fighting for "Truth and Justice" was a way of saying that absolute power need not lead to disdain for humanity, but rather to extreme responsibility. ***
indie writer, banned from x.